![]() What I also find important is that you should be very careful with effects like reverb or delay (or leave them out for BD/bass). The danger is of course that you then always have to send the bass to a fixed channel. This could be achieved live by using a mixer/DAW for this. ![]() Otherwise it has already been mentioned that the separation of overlapping frequencies with an EQ is very important. If I need a bass sound quickly, I use my chromatic sampled bass I created (I uploaded this on my Github page maybe someone find it useful) ![]() Ideally, this should even be considered for rhythm elements such as a tom, so that the pitch of the samples does not conflict. Or you have a sample pack where the samples are sorted in the correct pitch. Ideally, the sample should be in c to have the correct note mapping when changing the speed with up. When I create samples, I correct the pitch in my Ableton DAW if necessary. The first is that the samples used must be in tune. I would like to tell what I know about this topic so far and what I personally have made good experiences with.įirst, I should mention that I mainly make sample-based music and try to combine that with instruments. And now superchip is at the top of my todo list -thanks for the tip find a workable looping setup for live bass (I play bass) - did some great live looping stuff in his new moon set which I haven't had time/opportunity to wrap my head around.BespokeSynth which just recently got published on github.freq function in tidal - seems to be undocumented but 17.2M used is extensively in their new moon set.Pilot (the companion to ORCA) has some sounds I like, but it seems non-trivial to get it communicating with tidal so I've shelved that one for now.I'm dabbling with VCV Rack to get more finegrained control with the sound generation but that is very early days.I used yoshimi for a couple of sounds in the new moon set, and they were ok - I've got a lot still to explore there.Please feel free to ask questions here or over on the Sunvox Forums.I've struggled with this too - I had some success with the pluck sample for a plucked upright sound - although the sample set is all over the place/somewhat incomplete in terms of octaves, which I (tried to) tame with the toScale function: - C major (-ish, the octaves are not accurate)ĭ1 $ slow 2 $ n (toScale (run 7)) # s "pluck"Īfter that, I've just been looking into other software synths. See the included Readme file for more info. For example, in credits, in the description of your video, wherever. Please give credit to me, SolarLune, somewhere on, in, or around your creation.You may not redistribute the sounds inside of SolarSynths as individual samples or a sample pack.License: OK for any use, commercial or otherwise, under the following restrictions: Over 100 voice samples, ranging from single words to phrases.Synth distorted guitars and electric pianos.Many different powerful and rich lead synths and warm pads.Included in SolarSynths is a variety of sounds and samples, including: Of course, the samples are simple WAV files, so you don't need to use Sunvox to enjoy them. Some of them are actually packaged with SunVox, but many aren't and some have also been improved since then. These are sounds and instruments that I made over the past few years of my working with SunVox. So here's the newest release of SolarSynths, a pack of instruments and samples for use with SunVox, the popular and powerful cross-platform music creation program.
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